Monthly Archives: October 2010
OpenGL Vertex Buffer Object in Java with lwjgl
Recently I’ve been working a lot with Java. In the past few months I’ve dabbled a bit with the Java OpenGL bindings, particularly JOGL. I’ve decided to begin working with lwjgl instead just because it has been around longer and … Continue reading →
Posted in Computers and Freedom Software
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Tagged buffer, display, graphics, lists, lwjgl, object, opengl, programming, vbo, vertex
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